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Kodiak II

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Tech
Clan
Mass
100t
Intro
3095 Early Republic
Rules
Standard
Cost
29.59M C-bills
Move
Armor
304 pts

ER Small Laser ×8ER PPCLRM 20 ×2LRM 10

SkillPVSkill 0 124Skill 1 110Skill 2 96Skill 3 82Skill 4 68Skill 5 61Skill 6 54Skill 7 47Skill 8 40

Availability by era

4 eras · 1 faction

GunPilotAdj BV
G017,082
G126,193
G235,151
G344,047
G453,066
G562,637
G672,361
G782,085
G881,962

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Kodiak II is a 100-ton assault that fights at long range, cruising at 43 km/h and topping out near 65. Its arms carry the bulk of its firepower, an LRM 20 with four ER small lasers in each, while an LRM 10 sits in the left torso and an ER PPC in the right torso. Artemis IV fire-control systems tie into the LRM launchers in both arms and the left torso, and a targeting computer in the center torso sharpens the direct-fire weapons. It is built as a command 'Mech, and Bergan Industries - Alshain Weapons produces it at its Alshain factory.

Armor & loadout

Mech rightFrontMech left
KODIAK II
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrRT1
MslLT112 rds · 1 t
MslRA · LA224 rds · 4 t in RT, LT
EnrRA ×4 · LA ×48
electronicsTargeting ComputerClanCT
electronicsArtemis IV FCSClanLT · RA · LA

Kodiak II variants (3)

All 3 Kodiak II variants