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Kishi Battle Armor (Sqd4)

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Tech
Inner Sphere
Mass
0.8t
Role
Scout
Intro
3105 Late Republic
Rules
Advanced
Move

BA Heavy Machine Gun

SkillPVSkill 0 18Skill 1 16Skill 2 14Skill 3 12Skill 4 10Skill 5 9Skill 6 8Skill 7 7Skill 8 6

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G01455
G12398
G23331
G34260
G45197
G56169
G67152
G78134
G88126

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

Ballistic
6 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Heavy Machine GunRA1
otherBA Heavy Battle Claw VibroLA
otherBA Mechanical Jump BoosterBD

Kishi Battle Armor variants (3)

All 3 Kishi Battle Armor variants