Kamisori Light Tank A
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Sniper
- Intro
- 3103 Late Republic
- Rules
- Standard
- Move
- Armor
- 109 pts
Light PPCPPC Capacitor
Battle Value
599by skill
Point Value
17

A
Kamisori Light Tank
PV17
TP: cvSZ: 1TMM: 0MV: 12"t
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
1
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 29Skill 1 26Skill 2 23Skill 3 20Skill 4 17Skill 5 15Skill 6 13Skill 7 11Skill 8 9
Availability by era
3 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,384 |
| G1 | 2 | 1,210 |
| G2 | 3 | 1,006 |
| G3 | 4 | 791 |
| G4 | 5 | 599 |
| G5 | 6 | 515 |
| G6 | 7 | 461 |
| G7 | 8 | 407 |
| G8 | 8 | 383 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Kamisori Light Tank A is a 20-ton tracked combat vehicle fielded as a sniper, cruising at 65 km/h with a top speed near 97. Where the Prime configuration mounts a Large Laser in its turret, this configuration carries a Light PPC paired with a PPC Capacitor in the same turret, and a targeting computer sits in the hull. The crew rides behind Heavy Ferro-Fibrous armor. Pesht Motors builds the type at Unity.
Armor & loadout
KAMISORI LIGHT TANK A
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enrpod | T | 1 | |
| Enrpod | T | 1 | |
| electronicsTargeting ComputerpodIS | B |
Systems & manufacturers
Kamisori Light Tank variants (5)
A current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, OMNI, SRCH, TUR(1/1/1) Introduced 3103 Battle value 599 Point value 17
B Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, OMNI, SRCH, TUR(2/1/-) Introduced 3103 Battle value 487 Point value 23C Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ECM, ENE, MHQ1, OMNI, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3103 Battle value 527 Point value 22Prime Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, OMNI, SRCH, TUR(1/1/-) Introduced 3103 Battle value 536 Point value 16R Role Scout Tech base Mixed Rules Standard Alpha Strike abilities ENE, HT1/1/1, OMNI, SRCH Introduced 3103 Battle value 669 Point value 13