Joust Medium Tank BE701
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 40t
- Role
- Skirmisher
- Intro
- 3086 Early Republic
- Rules
- Standard
- Cost
- 1.66M C-bills
- Move
- Armor
- 153 pts

ER Large LaserLight Machine Gun ×8LRM 10
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitBattle Value
1,077by skill
Point Value
29
Recognition Notes
The Joust Medium Tank BE701 is a 40-ton tracked combat vehicle built for the skirmisher role, cruising at 54 km/h with a top speed of 86. Its turret keeps the ER Large Laser from the BE700 but swaps the ATM 9 for an LRM 10, and where the BE700 carried four Light Machine Guns in the turret this variant carries eight. The BE701 also drops the light active probe mounted at the front on the BE700, while CASE remains fitted in the hull. The engine changes from the BE700's XL type to a Fusion plant. Barcella Beta builds the type at Irece.
Armor & Loadout
JOUST MEDIUM TANK BE701
EnergyBallisticMissile
Front: 45 front
Right: 31 front
Left: 31 front
Turret: 26 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T | 1 | |
| Msl | T | 1 | 1 t ammo in B |
| Bal | T ×8 | 8 | 0.5 t ammo in B |
CASE: Body
Systems & Manufacturers
BE701
Joust Medium Tank
PV29
TP: CVSZ: 2TMM: 0MV: 10"t
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
2
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17
Availability by era
4 eras · 4 factions
Joust Medium Tank variants (2)
BE700 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, LPRB, RCN, SRCH, TUR(4/3/2) Introduced 3077 Battle value 1,315 Point value 35
BE701 current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(3/3/2, IF1) Introduced 3086 Battle value 1,077 Point value 29