J-27 Ordnance Transport (Armor)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 20t
- Intro
- 2833 Early Succession War
- Rules
- Advanced
- Cost
- 46.6K C-bills
- Move
- Armor
- 16 pts
Machine Gun
Battle Value
70by skill
Point Value
4

View on Sarna
TR:3039 · Record Sheets: RS:3039u
Compare this unit(Armor)
J-27 Ordnance Transport
PV4
TP: CVSZ: 1TMM: 0MV: 10"t
ROLE: —
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special , EE, HTC, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 8Skill 1 7Skill 2 6Skill 3 5Skill 4 4Skill 5 3Skill 6 2Skill 7 1Skill 8 1
Availability by era
10 eras · 35 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 162 |
| G1 | 2 | 141 |
| G2 | 3 | 118 |
| G3 | 4 | 92 |
| G4 | 5 | 70 |
| G5 | 6 | 60 |
| G6 | 7 | 54 |
| G7 | 8 | 48 |
| G8 | 8 | 45 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The J-27 Ordnance Transport (Armor) is a 10-ton tracked combat vehicle carrying the same single Machine Gun in its turret as the (Fusion) model. The change is in the powerplant: this version swaps the (Fusion) model's fusion engine for an internal combustion engine, though cruising speed holds at 54 km/h and top speed at 86 km/h. Armor remains standard plate over the hull and turret. It is built as a field refit rather than a factory product, assembled at various sites.
Armor & loadout
J-27 ORDNANCE TRANSPORT (ARMOR)
Ballistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 0.5 t ammo in B |
| otherHitchrear | RE |
Systems & manufacturers
J-27 Ordnance Transport variants (4)
(Fusion) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT3, HTC, SRCH, TUR(0*/-/-) Introduced 2578 Battle value 47 Point value 2J-27 Ordnance Transport Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT3, EE, HTC, SRCH, TUR(0*/-/-) Introduced 2650 Battle value 47 Point value 2
(Armor) current variant Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT3, EE, HTC, SRCH, TUR(0*/-/-) Introduced 2833 Battle value 70 Point value 4
K-27 "Killjoy" Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, HTC, SRCH, TUR(1/1/-) Introduced 2847 Battle value 170 Point value 9