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IS Standard Battle Armor (Magnetic) (Sqd5)

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Tech
Inner Sphere
Mass
1t
Intro
3141 Dark Age
Rules
Standard
Move

BA Machine Gun

SkillPVSkill 0 29Skill 1 26Skill 2 23Skill 3 20Skill 4 17Skill 5 15Skill 6 13Skill 7 11Skill 8 9

Availability by era

2 eras · 4 factions

GunPilotAdj BV
G01651
G12570
G23474
G34372
G45282
G56243
G67217
G78192
G88180

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

Ballistic
9 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Machine GunRA1
otherBA Battle ClawRA
otherBA Jump BoosterBD
otherBA-Magnetic ClampBD

IS Standard Battle Armor (Magnetic) variants (3)

All 3 IS Standard Battle Armor (Magnetic) variants