IS Standard Battle Armor (Magnetic) (Sqd5)
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BA Machine Gun
Battle Value
282by skill
Point Value
17
Source: RG32
Compare this unit(Sqd5)
IS Standard Battle Armor (Magnetic)
PV17
TP: BASZ: 1TMM: 0MV: 8"j
ROLE: Ambusher
Damage
S (+0)
1
M (+2)
0
L (+4)
0
Heat not tracked

Special , ,
Alpha Strike Stats
SkillPVSkill 0 29Skill 1 26Skill 2 23Skill 3 20Skill 4 17Skill 5 15Skill 6 13Skill 7 11Skill 8 9
Availability by era
2 eras · 4 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 651 |
| G1 | 2 | 570 |
| G2 | 3 | 474 |
| G3 | 4 | 372 |
| G4 | 5 | 282 |
| G5 | 6 | 243 |
| G6 | 7 | 217 |
| G7 | 8 | 192 |
| G8 | 8 | 180 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Ballistic
9 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalBA Machine Gun | RA | 1 | |
| otherBA Battle Claw | RA | ||
| otherBA Jump Booster | BD | ||
| otherBA-Magnetic Clamp | BD |
Systems & manufacturers
IS Standard Battle Armor (Magnetic) variants (3)
(Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, XMEC Introduced 3141 Battle value 209 Point value 13
(Sqd5) current variant Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, XMEC Introduced 3141 Battle value 282 Point value 17
(Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, XMEC Introduced 3141 Battle value 362 Point value 17