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Indra Infantry Transport (BA)

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Tech
Clan
Mass
35t
Intro
3069 Jihad
Rules
Standard
Cost
1.34M C-bills
Move
Armor
96 pts

Plasma CannonAP Gauss Rifle ×4

Indra Infantry Transport (BA) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14

Availability by era

5 eras · 9 factions

GunPilotAdj BV
G011,682
G121,471
G231,223
G34961
G45728
G56626
G67561
G78495
G88466

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Indra Infantry Transport (BA) is a 35-ton wheeled combat vehicle built for close-in brawling, cruising at 54 km/h with a top speed of 86. Where the original Indra mounts an ER PPC in the front, this variant carries a Plasma Cannon there, and the four Machine Guns in the turret give way to four AP Gauss Rifles. The turret gains CASE alongside the hull CASE, and a light active probe joins the hull as well, with a rear-mounted Inner Sphere anti-battle armor pod covering the rear. The infantry compartment grows from 3 tons to 5 tons, and the crew rides behind the same Ferro-Fibrous armor. Quikscell Company builds this configuration at Pandora.

Armor & loadout

INDRA INFANTRY TRANSPORT (BA)
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrF12 t ammo in B
BalT ×442 t ammo in B
defensiveB-PodrearISRE
electronicsLight Active ProbeClanB

CASE: Turret · Body

Indra Infantry Transport variants (2)

Indra Infantry Transport Introduced 2842 Battle value 897 Point value 21
(BA) current variant Introduced 3069 Battle value 728 Point value 22
All 2 Indra Infantry Transport variants