Hiryo Armored Infantry Transport (Light PPC)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 40t
- Role
- Scout
- Intro
- 3070 Jihad
- Rules
- Standard
- Cost
- 5.8M C-bills
- Move
- Armor
- 119 pts
Light PPC ×2
Battle Value
686by skill
Point Value
24

View on Sarna
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unit(Light PPC)
Hiryo Armored Infantry Transport
PV24
TP: CVSZ: 2TMM: 0MV: 16"g
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
1
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16
Availability by era
5 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,585 |
| G1 | 2 | 1,386 |
| G2 | 3 | 1,152 |
| G3 | 4 | 906 |
| G4 | 5 | 686 |
| G5 | 6 | 590 |
| G6 | 7 | 528 |
| G7 | 8 | 466 |
| G8 | 8 | 439 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hiryo Armored Infantry Transport (Light PPC) is a 40-ton WiGE combat vehicle built for the scout role, cruising at 86 km/h with a top speed of 130. Where the original Hiryo mounts a single Snub-Nose PPC in the front, this variant carries two Light PPCs in the front instead. It keeps the same heavy ferro-fibrous armor and the 8-ton infantry compartment for its riders. Pesht Motors builds it at Unity.
Armor & loadout
HIRYO ARMORED INFANTRY TRANSPORT (LIGHT PPC)
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×2 | 2 |
Systems & manufacturers
Hiryo Armored Infantry Transport variants (5)
Hiryo Armored Infantry Transport Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, IT8, SRCH Introduced 3069 Battle value 665 Point value 23
(Light PPC) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, IT8, SRCH Introduced 3070 Battle value 686 Point value 24
(MRM) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IT4, SRCH Introduced 3070 Battle value 644 Point value 28"Hound" Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities BH, C3RS, ENE, IT4, RCN, SEAL, SRCH Introduced 3077 Battle value 628 Point value 29(Bloodhound) Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities BH, ENE, IT4, RCN, SEAL, SRCH Introduced 3083 Battle value 504 Point value 24