Hephaestus Jump Tank
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- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 35t
- Role
- Striker
- Intro
- 3083 Early Republic
- Rules
- Advanced
- Cost
- 2.59M C-bills
- Move
- Armor
- 105 pts
ER Medium Laser ×2TAG
Battle Value
1,044by skill
Point Value
34
Technical Readout: TR:Proto · Record Sheets: RS:Proto
Compare this unitHephaestus Jump Tank
PV34
TP: CVSZ: 1TMM: 0MV: 18"h/16"j
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
4 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,412 |
| G1 | 2 | 2,109 |
| G2 | 3 | 1,754 |
| G3 | 4 | 1,378 |
| G4 | 5 | 1,044 |
| G5 | 6 | 898 |
| G6 | 7 | 804 |
| G7 | 8 | 710 |
| G8 | 8 | 668 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
HEPHAESTUS JUMP TANK
EnergySupport
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T ×2 | 2 | |
| SupTAG | T | 1 | |
| electronicsActive ProbeClan | B | ||
| electronicsECM SuiteClan | B | ||
| otherArmored Motive SystemClan | B | ||
| otherVehicle Jump Jet | B |
Systems & manufacturers
Hephaestus Jump Tank variants (2)
Hephaestus Jump Tank current variant Role Striker Tech base Clan Rules Advanced Alpha Strike abilities ARS, ECM, ENE, PRB, RCN, SRCH, TAG, TUR(2/2/-, TAG) Introduced 3083 Battle value 1,044 Point value 34
(Anti-Infantry) Role — Tech base Clan Rules — Alpha Strike abilities — Introduced 3089 Battle value — Point value —