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Hauberk II Battle Armor (Sqd4)

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Tech
Inner Sphere
Mass
2t
Intro
3072 Jihad
Rules
Standard
Cost
3.27M C-bills
Move

BA Small Pulse LaserBA Magshot Gauss Rifle ×2

SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10

Availability by era

5 eras · 1 faction

GunPilotAdj BV
G01751
G12657
G23546
G34429
G45325
G56280
G67250
G78221
G88208

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallistic
11 armor per trooper
Weapon / EquipmentLocQtyAmmo
EnrBA Small Pulse LaserRA1
BalBA Magshot Gauss RifleBD ×22
otherBA Battle ClawLA

Hauberk II Battle Armor variants (3)

All 3 Hauberk II Battle Armor variants