Hammerhead (Aerospace Fighter) HMR-HG
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A different design shares this name: the BattleMech
- Type
- Aerospace
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Fast Dogfighter
- Intro
- 3075 Jihad
- Rules
- Standard
- Cost
- 4.7M C-bills
- Move
- Armor
- 206 pts
Ultra AC/20
Battle Value
1,235by skill
Point Value
36

Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unitHMR-HG
Hammerhead (Aerospace Fighter)
PV36
TP: AFSZ: 3THR: 7a
ROLE: Fast Dogfighter
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

TH
3
Special BOMB3, FUEL20, SPC,
Critical hits
ENGINE¼ MV (Minimum 1)
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,853 |
| G1 | 2 | 2,495 |
| G2 | 3 | 2,075 |
| G3 | 4 | 1,630 |
| G4 | 5 | 1,235 |
| G5 | 6 | 1,062 |
| G6 | 7 | 951 |
| G7 | 8 | 840 |
| G8 | 8 | 790 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hammerhead HMR-HG is a 75-ton fighter flown as a fast dogfighter, a role built around close-in work with its single heavy gun. Where the HMR-HA mounts two large lasers in the nose, the HMR-HG strips those out for a single Ultra AC/20 in the nose. Ferro-aluminum armor replaces the HMR-HA's primitive fighter plate, and ten double heat sinks cool the craft in place of the sixteen single heat sinks on the earlier model. Boeing Interstellar builds it at Terra.
Armor & loadout
HAMMERHEAD HMR-HG
Ballistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | N | 1 | 2 t ammo in FS |
Systems & manufacturers
Hammerhead (Aerospace Fighter) variants (7)
HMR-HA Role Attack Tech base Primitive Rules Advanced Alpha Strike abilities BOMB2, ENE, SPC, VSTOL Introduced 2407 Battle value 899 Point value 29HMR-HC Role Dogfighter Tech base Inner Sphere Rules Standard Alpha Strike abilities BOMB2, ENE, SPC, VSTOL Introduced 2485 Battle value 1,050 Point value 68HMR-HD Role Fast Dogfighter Tech base Inner Sphere Rules Standard Alpha Strike abilities BOMB3, FUEL20, SPC, VSTOL Introduced 2571 Battle value 1,028 Point value 33HMR-HE Role Fire-Support Tech base Inner Sphere Rules Standard Alpha Strike abilities BOMB3, ENE, FUEL28, SPC, VSTOL Introduced 2672 Battle value 1,254 Point value 35HMR-HDb Role Fire-Support Tech base Inner Sphere Rules Standard Alpha Strike abilities BOMB3, FUEL20, SPC, VSTOL Introduced 2731 Battle value 1,338 Point value 35HMR-HF Role Fast Dogfighter Tech base Inner Sphere Rules Standard Alpha Strike abilities BOMB3, FLK1/1/1, FUEL28, SPC, VSTOL Introduced 3068 Battle value 1,162 Point value 34
HMR-HG current variant Role Fast Dogfighter Tech base Inner Sphere Rules Standard Alpha Strike abilities BOMB3, FUEL20, SPC, VSTOL Introduced 3075 Battle value 1,235 Point value 36