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Hammerhead (Aerospace Fighter) HMR-HG

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A different design shares this name: the BattleMech

Tech
Inner Sphere
Mass
75t
Intro
3075 Jihad
Rules
Standard
Cost
4.7M C-bills
Move
Armor
206 pts

Ultra AC/20

Hammerhead HMR-HG line art

Art © The Topps Company · Catalyst Game Labs

Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C

Compare this unit
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20

Availability by era

1 era · 1 faction

GunPilotAdj BV
G012,853
G122,495
G232,075
G341,630
G451,235
G561,062
G67951
G78840
G88790

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hammerhead HMR-HG is a 75-ton fighter flown as a fast dogfighter, a role built around close-in work with its single heavy gun. Where the HMR-HA mounts two large lasers in the nose, the HMR-HG strips those out for a single Ultra AC/20 in the nose. Ferro-aluminum armor replaces the HMR-HA's primitive fighter plate, and ten double heat sinks cool the craft in place of the sixteen single heat sinks on the earlier model. Boeing Interstellar builds it at Terra.

Armor & loadout

HAMMERHEAD HMR-HG
Ballistic
Weapon / EquipmentLocQtyAmmo
BalN12 t ammo in FS