Gyrfalcon
- Type
- BattleMech
- Tech
- Clan
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 3112 Late Republic
- Rules
- Advanced
- Cost
- 11.95M C-bills
- Move
- Armor
- 144 pts
ER Large Laser ×2LB 2-X AC ×2
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
3 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,468 |
| G1 | 2 | 4,781 |
| G2 | 3 | 3,977 |
| G3 | 4 | 3,124 |
| G4 | 5 | 2,367 |
| G5 | 6 | 2,036 |
| G6 | 7 | 1,823 |
| G7 | 8 | 1,610 |
| G8 | 8 | 1,515 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Gyrfalcon is a 55-ton skirmisher that fights at stand-off range, cruising at 54 km/h and topping out at 86, with a MASC-driven sprint to 108 km/h. Each arm pairs an ER Large Laser with an LB 2-X AC, giving it matching long-reach batteries on both sides. A partial wing sits in each torso, letting a 210-metre jump carry farther than the frame alone would suggest, and MASC shares space with the left torso wing. A light active probe rides in the head, laser-reflective armor covers the chassis, and reinforced legs mark the silhouette. Olivetti Weaponry builds the type at Sudeten.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA · LA | 2 | |
| Bal | RA · LA | 2 | 90 rds · 2 t |
| electronicsLight Active ProbeClan | HD | ||
| mobilityPartial WingClan | RT · LT | ||
| mobilityMASCClan | LT |