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Gunslinger GUN-3ERD

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Tech
Mixed
Mass
85t
Intro
3131 Dark Age
Rules
Advanced
Move
Armor
246 pts

ER Medium Laser ×4Small X-Pulse Laser ×3Gauss Rifle ×2

Technical Readout: RG27 · Record Sheets: RSFP:NWH

Compare this unit
SkillPVSkill 0 89Skill 1 79Skill 2 69Skill 3 59Skill 4 49Skill 5 44Skill 6 39Skill 7 34Skill 8 29

Availability by era

2 eras · 4 factions

GunPilotAdj BV
G016,570
G125,745
G234,778
G343,754
G452,844
G562,446
G672,190
G781,934
G881,820

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The GUN-3ERD rebuilds the 3053-era Gunslinger with mixed Inner Sphere and Clan technology, an 85-ton juggernaut carrying twin Gauss rifles in the arms, cruising at 32 km/h and topping out at 54, with a 60-metre jump. Where the GUN-1ERD ran a straight XL fusion engine, this variant carries a Clan XL fusion engine of the same rating. In place of the medium pulse lasers in each leg and the small laser in the head, it fields Small X-Pulse Lasers in those same rear-facing leg and head mounts, and ER Medium Lasers replace the four medium lasers in the torsos. Inner Sphere ballistic-reinforced armor replaces the base model's standard plating, and Inner Sphere CASE II in each arm takes the place of the Guardian ECM suite and Beagle active probe carried on the original. A reinforced head cowl marks the type's silhouette, and Defiance Industries builds it at Hesperus II.

Armor & loadout

Mech rightFrontMech left
GUNSLINGER GUN-3ERD
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrRT ×2 · LT ×24
BalRA · LA232 rds · 4 t in RT, LT
EnrrearRL · LL2

CASE II: Right Arm · Left Arm