Grenadier Battle Armor [Heavy Flamer/Heavy Flamer] (Sqd6)
- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 2t
- Role
- Ambusher
- Intro
- 3097 Early Republic
- Rules
- Standard
- Move
BA Heavy Flamer ×2
Battle Value
450by skill
Point Value
24
Armor & Loadout
Energy
9 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrBA Heavy Flamer | LA · BD | 2 | |
| otherBA Basic Manipulator | RA |
Systems & Manufacturers
[Heavy Flamer/Heavy Flamer] (Sqd6)
Grenadier Battle Armor
PV24
TP: BASZ: 1TMM: 0MV: 4"f
ROLE: Ambusher
Damage
S (+0)
4
M (+2)
4
L (+4)
0
Heat not tracked
![Grenadier Battle Armor [Heavy Flamer/Heavy Flamer] (Sqd6) line art](https://ybblyawa3hnjg44f.public.blob.vercel-storage.com/unit-art/1ac3d26868d4cfac.webp)
Special , ,
Alpha Strike Stats
SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16
Availability by era
No recorded availability.
Grenadier Battle Armor variants (18)
[SRM/Flamer] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, HT1/-/-, STL Introduced 3065 Battle value 312 Point value 16[SRM/Flamer] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, HT1/-/-, STL Introduced 3065 Battle value 420 Point value 18[SRM/Flamer] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, HT1/-/-, STL Introduced 3065 Battle value 541 Point value 21[SRM/LRR] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, STL Introduced 3065 Battle value 336 Point value 17[SRM/LRR] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, STL Introduced 3065 Battle value 452 Point value 19[SRM/LRR] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, STL Introduced 3065 Battle value 581 Point value 20[SRM/MagShot] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, STL Introduced 3065 Battle value 346 Point value 17[SRM/MagShot] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, STL Introduced 3065 Battle value 466 Point value 19[SRM/MagShot] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, STL Introduced 3065 Battle value 599 Point value 20[SRM/SL] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, STL Introduced 3065 Battle value 326 Point value 15[SRM/SL] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, STL Introduced 3065 Battle value 439 Point value 17[SRM/SL] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, STL Introduced 3065 Battle value 564 Point value 20[SRM/TAG] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, LTAG, STL Introduced 3065 Battle value 295 Point value 14[SRM/TAG] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, LTAG, STL Introduced 3065 Battle value 398 Point value 16[SRM/TAG] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, LTAG, STL Introduced 3065 Battle value 511 Point value 19[Heavy Flamer/Heavy Flamer] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, HT2/-/-, STL Introduced 3097 Battle value 260 Point value 19[Heavy Flamer/Heavy Flamer] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, HT2/-/-, STL Introduced 3097 Battle value 350 Point value 21
[Heavy Flamer/Heavy Flamer] (Sqd6) current variant Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, HT2/-/-, STL Introduced 3097 Battle value 450 Point value 24