Gray Death Infiltrator Suit [Sensors] (Sqd6)
- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 1t
- Role
- Scout
- Intro
- 3102 Late Republic
- Rules
- Standard
- Move
BA David Light Gauss Rifle
Battle Value
360by skill
Point Value
17
Armor & Loadout
Ballistic
7 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalBA David Light Gauss Rifle | RA | 1 | |
| otherImproved SensorsIS | RA | ||
| otherBA Basic Manipulator | RA · LA | ||
| otherBA Parafoil | BD |
Systems & Manufacturers
[Sensors] (Sqd6)
Gray Death Infiltrator Suit
PV17
TP: BASZ: 1TMM: 0MV: 6"j
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0
Heat not tracked
![Gray Death Infiltrator Suit [Sensors] (Sqd6) line art](https://ybblyawa3hnjg44f.public.blob.vercel-storage.com/unit-art/46489f9537193ab8.webp)
Special , , , PAR, ,
Alpha Strike Stats
SkillPVSkill 0 29Skill 1 26Skill 2 23Skill 3 20Skill 4 17Skill 5 15Skill 6 13Skill 7 11Skill 8 9
Availability by era
No recorded availability.
Gray Death Infiltrator Suit variants (15)
[Firedrake] (Sqd4) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, PAR, STL Introduced 3102 Battle value 216 Point value 15[Firedrake] (Sqd5) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, PAR, STL Introduced 3102 Battle value 291 Point value 15[Firedrake] (Sqd6) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC, PAR, STL Introduced 3102 Battle value 374 Point value 15[Mines] (Sqd4) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MDS1, MEC, PAR, STL Introduced 3102 Battle value 232 Point value 16[Mines] (Sqd5) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MDS1, MEC, PAR, STL Introduced 3102 Battle value 313 Point value 16[Mines] (Sqd6) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MDS1, MEC, PAR, STL Introduced 3102 Battle value 402 Point value 17[Remote Sensors] (Sqd4) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, PAR, RCN, RSD1, STL Introduced 3102 Battle value 200 Point value 17[Remote Sensors] (Sqd5) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, PAR, RCN, RSD1, STL Introduced 3102 Battle value 270 Point value 17[Remote Sensors] (Sqd6) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC, PAR, RCN, RSD1, STL Introduced 3102 Battle value 347 Point value 17[Sensors] (Sqd4) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, PAR, RCN, STL Introduced 3102 Battle value 208 Point value 17[Sensors] (Sqd5) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, PAR, RCN, STL Introduced 3102 Battle value 280 Point value 17
[Sensors] (Sqd6) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC, PAR, RCN, STL Introduced 3102 Battle value 360 Point value 17
[TAG] (Sqd4) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, LTAG, MEC, PAR, STL Introduced 3102 Battle value 200 Point value 15[TAG] (Sqd5) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, LTAG, MEC, PAR, STL Introduced 3102 Battle value 270 Point value 15[TAG] (Sqd6) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, LTAG, MEC, PAR, STL Introduced 3102 Battle value 347 Point value 15