Grasshopper GHR-5J
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3049 Clan Invasion
- Rules
- Standard
- Cost
- 6.34M C-bills
- Move
- Armor
- 208 pts
Medium Laser ×2ER Large LaserStreak SRM 2Anti-Missile System
Technical Readout: TR:3050U · Record Sheets: RSFP:Wave 2
Compare this unit
Availability by era
7 eras · 33 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,128 |
| G1 | 2 | 2,735 |
| G2 | 3 | 2,275 |
| G3 | 4 | 1,787 |
| G4 | 5 | 1,354 |
| G5 | 6 | 1,164 |
| G6 | 7 | 1,043 |
| G7 | 8 | 921 |
| G8 | 8 | 867 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Grasshopper GHR-5J is a 70-ton heavy that fights at stand-off range, cruising at 43 km/h and reaching 65 km/h with a single jump carrying it 120 metres. An ER large laser sits in the center torso backed by a medium laser in each arm, and an Anti-Missile System rides in the right torso. A Streak SRM 2 is fitted in the head, an unusual placement for the launcher. Twenty-two single heat sinks handle its fusion engine's output, and the chassis carries a rugged, field-serviceable frame. Lantren Corporation builds it at Bryant.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 2 | HD | 1 | 100 rds · 2 t in RT |
| Enr | CT | 1 | |
| Sup | RT | 1 | 1 t ammo in LT |
| Enr | RA · LA | 2 |