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Grand Crusader II GRN-D-03

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Tech
Inner Sphere
Mass
80t
Rules
Standard
Cost
19.17M C-bills
Move
Armor
247 pts

ER Medium Laser ×3ER Large Laser ×2LRM 15Streak SRM 6

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 82Skill 1 73Skill 2 64Skill 3 55Skill 4 46Skill 5 41Skill 6 36Skill 7 31Skill 8 26

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G015,258
G124,598
G233,824
G343,004
G452,276
G561,957
G671,753
G781,548
G881,457

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Grand Crusader II GRN-D-03 is an 80-ton assault built as a brawler, cruising at 43 km/h and reaching 65 km/h at top speed, with a jump capability of 120 metres. Its Triple-Strength Myomer pushes cruising speed to a boosted 65 km/h under combat heat. The left arm carries three ER medium lasers, the right arm two ER large lasers, and the torsos hold a Streak SRM 6 in the left side and an LRM 15 in the right, the latter fitted with an Artemis IV fire-control system. CASE lines the left torso, and a C3i computer sits in the center torso. The design carries a stable firing platform and is built for easy servicing. Krupp Armaments Works produces it, with Skobel MechWorks also building the type, at factories on Terra.

Armor & loadout

Mech rightFrontMech left
GRAND CRUSADER II GRN-D-03
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslRT18 rds · 1 t
MslStreak SRM 6LT115 rds · 1 t
EnrRA ×22
EnrLA ×33
electronicsC3i ComputerISCT
electronicsArtemis IV FCSISRT

CASE: Left Torso

Grand Crusader II variants (2)

GRN-D-03 current variant Introduced 3066 Battle value 2,276 Point value 46
GRN-D-04 Introduced 3066 Battle value 2,292 Point value 43
All 2 Grand Crusader II variants