Gladiator (Executioner) I
- Type
- BattleMech
- Tech
- Clan
- Mass
- 95t
- Role
- Skirmisher
- Intro
- 3101 Late Republic
- Rules
- Standard
- Cost
- 46.15M C-bills
- Move
- Armor
- 259 pts
Improved Heavy Large Laser ×2Streak SRM 6 ×2

Availability by era
3 eras · 14 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 7,713 |
| G1 | 2 | 6,745 |
| G2 | 3 | 5,610 |
| G3 | 4 | 4,407 |
| G4 | 5 | 3,339 |
| G5 | 6 | 2,872 |
| G6 | 7 | 2,571 |
| G7 | 8 | 2,271 |
| G8 | 8 | 2,137 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Gladiator (Executioner) I is a 95-ton assault configured as a skirmisher, where the Prime configuration fights as a sniper. In place of the Gauss Rifle in the left arm, this configuration mounts a Streak SRM 6, and the ER Large Laser in the right arm gives way to an Improved Heavy Large Laser. The Machine Gun in the right torso is absent from this loadout. Cruising speed holds at 43 km/h with a top speed near 65, and a jump of 120 metres carries over from the base configuration, while the heat-sink count rises from 19 to 22 double sinks. Bergan Industries builds it at its Alshain BattleWorx plant, with additional production at Albion and Arcadia.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA ×2 | 2 | |
| MslStreak SRM 6 | LA ×2 | 2 | 15 rds · 1 t |
| electronicsECM SuitepodClan | RT | ||
| mobilitySuperchargerpod | RT | ||
| mobilityMASCClan | LT | ||
| electronicsTargeting ComputerpodClan | LT |