Ghost GST-50
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3087 Early Republic
- Rules
- Standard
- Cost
- 7.72M C-bills
- Move
- Armor
- 128 pts
Large Pulse Laser ×2ER Small LaserSRM 6

Availability by era
4 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,573 |
| G1 | 2 | 2,250 |
| G2 | 3 | 1,872 |
| G3 | 4 | 1,470 |
| G4 | 5 | 1,114 |
| G5 | 6 | 958 |
| G6 | 7 | 858 |
| G7 | 8 | 758 |
| G8 | 8 | 713 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Ghost GST-50 is a 50-ton striker that fights close in, cruising at 65 km/h and topping out near 97. Where the GST-10 fought at long range with paired Light PPCs and MML 3 racks, this model rebuilds around a large pulse laser in each torso and an SRM 6 in the center torso, with a single ER small laser in the right arm for backup. The 300 light fusion engine replaces the GST-10's XL unit, and endo steel structure takes the place of the standard frame, though standard armor now covers the machine in place of the base model's stealth plating and the heat-sink count falls from 14 to 10 double sinks. Enhanced communications gear carries over from the GST-10, and Earthwerks-FWL, Inc. builds the type at Calloway VI.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | CT | 1 | 15 rds · 1 t in RT |
| Enr | RT · LT | 2 | |
| Enr | RA | 1 |
CASE: Right Torso