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Ghost GST-50

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Tech
Inner Sphere
Mass
50t
Intro
3087 Early Republic
Rules
Standard
Cost
7.72M C-bills
Move
Armor
128 pts

Large Pulse Laser ×2ER Small LaserSRM 6

SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17

Availability by era

4 eras · 6 factions

GunPilotAdj BV
G012,573
G122,250
G231,872
G341,470
G451,114
G56958
G67858
G78758
G88713

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Ghost GST-50 is a 50-ton striker that fights close in, cruising at 65 km/h and topping out near 97. Where the GST-10 fought at long range with paired Light PPCs and MML 3 racks, this model rebuilds around a large pulse laser in each torso and an SRM 6 in the center torso, with a single ER small laser in the right arm for backup. The 300 light fusion engine replaces the GST-10's XL unit, and endo steel structure takes the place of the standard frame, though standard armor now covers the machine in place of the base model's stealth plating and the heat-sink count falls from 14 to 10 double sinks. Enhanced communications gear carries over from the GST-10, and Earthwerks-FWL, Inc. builds the type at Calloway VI.

Armor & loadout

Mech rightFrontMech left
GHOST GST-50
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslSRM 6CT115 rds · 1 t in RT
EnrRT · LT2
EnrRA1

CASE: Right Torso