Fortune Wheeled Assault Vehicle (Thunderbolt)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Missile Boat
- Intro
- 3075 Jihad
- Rules
- Advanced
- Cost
- 3.75M C-bills
- Move
- Armor
- 224 pts
FlamerThunderbolt 15 ×2Streak SRM 6
Battle Value
1,402by skill
Point Value
38
View on Sarna
TR:3067 · Record Sheets: RS:3067u
Compare this unit(Thunderbolt)
Fortune Wheeled Assault Vehicle
PV38
TP: CVSZ: 4TMM: 0MV: 6"w
ROLE: Missile Boat
Damage
S (+0)
4
M (+2)
5
L (+4)
3
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
5 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,239 |
| G1 | 2 | 2,832 |
| G2 | 3 | 2,355 |
| G3 | 4 | 1,851 |
| G4 | 5 | 1,402 |
| G5 | 6 | 1,206 |
| G6 | 7 | 1,080 |
| G7 | 8 | 953 |
| G8 | 8 | 897 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Fortune Wheeled Assault Vehicle (Thunderbolt) is an 80-ton wheeled combat vehicle that fights as a missile boat, cruising at 32 km/h with a top speed near 54. In place of the base model's paired LB 20-X AC guns in the turret, this variant carries a Streak SRM 6 and two Thunderbolt 15 launchers in the turret, with a Flamer facing front on the hull. CASE sits in the hull, protecting against the missile ammunition the base model never had to guard against. Defiance Industries builds the type at Hesperus II.
Armor & loadout
FORTUNE WHEELED ASSAULT VEHICLE (THUNDERBOLT)
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| MslStreak SRM 6 | T | 1 | 1 t ammo in B |
| MslThunderbolt 15 | T ×2 | 2 | 7 t ammo in B |
CASE: Body
Systems & manufacturers
Fortune Wheeled Assault Vehicle variants (3)
Fortune Wheeled Assault Vehicle Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK3/3/-, SRCH, TUR(3/3/-, FLK3/3/-) Introduced 3067 Battle value 1,349 Point value 27
(Thunderbolt) current variant Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, IF3, SRCH, TUR(3/5/3, IF3) Introduced 3075 Battle value 1,402 Point value 38
(C3M) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, CASE, FLK2/2/1, MHQ5, SRCH, TAG, TUR(2/2/1, FLK2/2/1) Introduced 3077 Battle value 1,178 Point value 32