Fortified Command Post (Clan Invasion)
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- Type
- Building
- Tech
- Inner Sphere
- Mass
- 90t
- Intro
- 3052 Clan Invasion
- Rules
- Advanced
Battle Value
535by skill
Point Value
—
Technical Readout: HPP1
Compare this unitAlpha Strike
No Alpha Strike data published for this unit
Availability by era
No recorded availability.
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,236 |
| G1 | 2 | 1,081 |
| G2 | 3 | 899 |
| G3 | 4 | 706 |
| G4 | 5 | 535 |
| G5 | 6 | 460 |
| G6 | 7 | 412 |
| G7 | 8 | 364 |
| G8 | 8 | 342 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
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Fortified Command Post variants (4)
(Age of War) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT70, IT18, MASH2, MFB, MHQ7, VTL2, REAR0*/0/0, SLG, TUR1(1/1/1, AC0*/1/1), TUR2(1/1/1, AC0*/1/1, ARTT-1) Introduced 2350 Battle value 400 Point value 37
(Clan Invasion) current variant Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced 3052 Battle value 535 Point value —
(FedCom Civil War) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced 3062 Battle value 537 Point value —(Jihad) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced 3072 Battle value 741 Point value —