Foot Infantry (Portable MG)
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 3t
- Role
- Ambusher
- Intro
- 2500 Age of War
- Rules
- Standard
Machine Gun (Support) ×4Infantry Assault Rifle ×24
Battle Value
104by skill
Point Value
7
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitFoot Infantry (Portable MG)
PV7
TP: CISZ: 1TMM: 0MV: 2"f
ROLE: Ambusher
Damage
S (+0)
1
M (+2)
0
L (+4)
0
Heat not tracked

Special ,
Alpha Strike Stats
SkillPVSkill 0 11Skill 1 10Skill 2 9Skill 3 8Skill 4 7Skill 5 6Skill 6 5Skill 7 4Skill 8 3
Availability by era
12 eras · 33 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 240 |
| G1 | 2 | 210 |
| G2 | 3 | 175 |
| G3 | 4 | 137 |
| G4 | 5 | 104 |
| G5 | 6 | 89 |
| G6 | 7 | 80 |
| G7 | 8 | 71 |
| G8 | 8 | 67 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
BallisticOther
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| OthInfantry Assault Rifle | TR ×24 | 24 | |
| BalMachine Gun (Support) | TR ×4 | 4 |