Fensalir Combat WiGE
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Skirmisher
- Intro
- 3084 Early Republic
- Rules
- Standard
- Cost
- 29.82M C-bills
- Move
- Armor
- 228 pts

ER Medium Laser ×2Heavy Gauss RifleMML 7 ×2
Battle Value
1,643by skill
Point Value
52
Recognition Notes
The Fensalir Combat WiGE is an 80-ton WiGE combat vehicle fielded as a skirmisher, riding a cushion of ground effect at a cruising speed of 54 km/h and a top speed of 86, brisk for a vehicle of its mass. A Heavy Gauss Rifle sits front alongside a pair of MML 7 launchers and two ER Medium Lasers, all facing forward. The hull carries Heavy Ferro-Fibrous plate and a 4-ton infantry compartment. WC Site 4 builds it at Arc-Royal, with Arcturan Arms and Nashan Diversified producing it elsewhere.
Armor & Loadout
FENSALIR COMBAT WIGE
EnergyBallisticMissile
Front: 60 front
Right: 60 front
Left: 60 front
Rear: 48 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 3 t ammo in B |
| Msl | F ×2 | 2 | 2 t ammo in B |
| Enr | F ×2 | 2 |
Systems & Manufacturers
Fensalir Combat WiGE
PV52
TP: CVSZ: 4TMM: 0MV: 10"g
ROLE: Skirmisher
Damage
S (+0)
5
M (+2)
5
L (+4)
2
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 92Skill 1 82Skill 2 72Skill 3 62Skill 4 52Skill 5 47Skill 6 42Skill 7 37Skill 8 32
Availability by era
4 eras · 5 factions
Fensalir Combat WiGE variants (7)
(HAG) Role Skirmisher Tech base Mixed Rules Experimental Alpha Strike abilities FLK2/2/2, IT5, SRCH Introduced 3084 Battle value 2,356 Point value 59(Infantry) Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IT16, SRCH Introduced 3084 Battle value 1,379 Point value 43(XXL) Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities CT10, SRCH, REAR0*/-/- Introduced 3084 Battle value 1,513 Point value 45
Fensalir Combat WiGE current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, IT4, SRCH Introduced 3084 Battle value 1,643 Point value 52
(3132 Upgrade) Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARS, CASE, ECM, SRCH Introduced 3132 Battle value 1,695 Point value 46(3137 Upgrade) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARS, CASE, ECM, FLK1/1/1, SRCH Introduced 3137 Battle value 1,468 Point value 43(Stealth) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, CASE, ECM, IF1, SRCH, STL Introduced 3141 Battle value 1,751 Point value 50