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Fa Shih Battle Armor 2 [MG] (Sqd4)

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Tech
Inner Sphere
Mass
1t
Intro
3078 Jihad
Rules
Experimental
Cost
3.05M C-bills
Move

BA Machine Gun

SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G01347
G12303
G23252
G34198
G45150
G56129
G67116
G78102
G8896

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

Ballistic
4 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Machine GunRA1
otherBA Basic Manipulator Mine ClearanceRA · LA
otherBA-Magnetic ClampLA
otherBA Myomer BoosterClanBD
otherBA Mine DispenserISBD

Fa Shih Battle Armor 2 variants (3)

All 3 Fa Shih Battle Armor 2 variants