Exhumer EXR-2X
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 55t
- Role
- Sniper
- Intro
- 3129 Late Republic
- Rules
- Standard
- Cost
- 11.88M C-bills
- Move
- Armor
- 185 pts
ER Large Laser ×2LRM 5 ×2MRM 10
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unitBattle Value
1,468by skill
Point Value
36
Recognition Notes
The Exhumer EXR-2X is a 55-ton sniper that fights at long range, cruising at 65 km/h and reaching 97 km/h at need. Twin ER large lasers fill both arms, backed by an LRM 5 in each side torso and an MRM 10 in the center torso for closer work when a target strays inside its preferred range. CASE II protects the left torso, and both arms carry reinforced battle fists. Independence Weaponry builds the type at its Quentin facility.
Armor & Loadout
EXHUMER EXR-2X
EnergyMissile
Head: 9 front
Center Torso: 26 front, 10 rear
Right Torso: 18 front, 8 rear
Left Torso: 18 front, 8 rear
Right Arm: 18 front
Left Arm: 18 front
Right Leg: 26 front
Left Leg: 26 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | CT | 1 | 24 rds · 1 t in LT |
| Msl | RT · LT | 2 | 24 rds · 1 t |
| Enr | RA · LA | 2 |
CASE II: Left Torso
Systems & Manufacturers
EXR-2X
Exhumer
PV36
TP: BMSZ: 2TMM: 0MV: 12"
ROLE: Sniper
Damage
S (+0)
2
M (+2)
3
L (+4)
3
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
3 eras · 2 factions
Exhumer variants (2)
EXR-2X current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, IF1 Introduced 3129 Battle value 1,468 Point value 36
EXR-3P Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, TSM Introduced 3131 Battle value 1,469 Point value 34