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Eris ERS-2H

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Tech
Inner Sphere
Mass
50t
Intro
3142 Early Republic
Rules
Standard
Move
Armor
160 pts

ER Medium Laser ×2Heavy PPCStreak SRM 6

SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19
GunPilotAdj BV
G013,867
G123,381
G232,812
G342,210
G451,674
G561,440
G671,289
G781,138
G881,071

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The ERS-2H is a 50-ton skirmisher that trades reach for punch compared with the 3115-era ERS-2N. Where the ERS-2N carried twin Small X-Pulse Lasers and a third in the head, the ERS-2H drops the head-mounted weapon and fields a pair of ER Medium Lasers in the left arm; the Snub-Nose PPC in the right arm gives way to a Heavy PPC. In place of the MML 5 racks in each torso, this variant mounts a single Streak SRM 6 in the left torso, and the partial wing assemblies are gone from both torsos, leaving CASE II only in the left torso. Heat-sink capacity climbs from 10 to 14 double sinks, though jump range falls from 180 to 150 metres, and cruising and top speeds hold at 54 and 86 km/h on the 250 XL fusion engine. Kallon Weapon Industries builds the type at its Loyalty facility.

Armor & loadout

Mech rightFrontMech left
ERIS ERS-2H
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslStreak SRM 6LT115 rds · 1 t
EnrHeavy PPCRA1
EnrLA ×22

CASE II: Left Torso