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Elemental II Battle Armor X (Sqd5)

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Tech
Clan
Mass
1.5t
Intro
3076 Jihad
Rules
Experimental
Move

BA Micro Pulse LaserBA Light Machine Gun

SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10

Availability by era

1 era · 1 faction

GunPilotAdj BV
G01716
G12626
G23521
G34409
G45310
G56267
G67239
G78211
G88198

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallistic
10 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Light Machine GunRA1
EnrBA Micro Pulse LaserSQ1
otherBA Battle ClawRA · LA
otherBA AP MountLA
otherInfantry Assault RifleLA
otherDetachable Weapon PackISBD
otherBA Myomer BoosterClanBD