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Ebony MEB-11

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Tech
Inner Sphere
Mass
25t
Role
Scout
Intro
3081 Early Republic
Rules
Standard
Cost
5.42M C-bills
Move
Armor
80 pts

Plasma Rifle

SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16

Availability by era

4 eras · 1 faction

GunPilotAdj BV
G012,622
G122,293
G231,907
G341,498
G451,135
G56976
G67874
G78772
G88726

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Ebony MEB-11 is a 25-ton scout that fights close in, cruising at 108 km/h and topping out at 162, with a boosted cruising speed of 130 km/h under combat heat. A Plasma Rifle in the right arm gives it its only weapon, and a Guardian ECM suite sits in the left torso. Stealth armor covers the frame over an endo steel structure, and Triple-Strength myomer works with the 250 XL fusion engine to push its speed well above what its tonnage would suggest. Ten double heat sinks manage the plasma weapon's output. Hellespont 'Mech Works builds the type at its Sian facility.

Armor & loadout

Mech rightFrontMech left
EBONY MEB-11
Energy
Weapon / EquipmentLocQtyAmmo
EnrPlasma RifleRA110 rds · 1 t in RT
electronicsGuardian ECM SuiteISLT