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Eagle EGL-1M

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Tech
Inner Sphere
Mass
25t
Intro
3058 Clan Invasion
Rules
Standard
Cost
2.22M C-bills
Move
Armor
80 pts

ER Large LaserER Small LaserAnti-Missile System

SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14

Availability by era

6 eras · 4 factions

GunPilotAdj BV
G011,749
G121,529
G231,272
G34999
G45757
G56651
G67583
G78515
G88484

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Eagle EGL-1M is a 25-ton brawler that closes to short range behind an ER large laser in the right arm, with an ER small laser in the left arm for finishing work. An anti-missile system in the left torso guards against incoming missile fire, and double heat sinks number ten across the frame. Endo steel structure keeps the machine light, though standard armor and a noted fragile head leave the design exposed if caught in the open. It cruises at 54 km/h and tops out near 86, with a jump capability of 150 metres, and Curtiss Militech builds it at Paradise.

Armor & loadout

Mech rightFrontMech left
EAGLE EGL-1M
EnergySupport
Weapon / EquipmentLocQtyAmmo
SupLT11 t ammo
EnrRA1
EnrLA1

Eagle variants (10)

EGL-R1 Introduced 2324 Battle value 1,255 Point value 36EGL-R4 Introduced 2492 Battle value 1,294 Point value 38EGL-R6 Introduced 2501 Battle value 1,467 Point value 39EGL-R9 Introduced 2601 Battle value 1,458 Point value 40EGL-R10 Introduced 2684 Battle value 1,512 Point value 43EGL-R6b Introduced 2765 Battle value 1,677 Point value 49
EGL-1M current variant Introduced 3058 Battle value 757 Point value 22
EGL-2M Introduced 3058 Battle value 800 Point value 21EGL-R11 Introduced 3071 Battle value 1,527 Point value 41EGL-3M Introduced 3076 Battle value 645 Point value 20
All 10 Eagle variants