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Devastator II Superheavy Tank

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Tech
Inner Sphere
Mass
160t
Intro
3143 Dark Age
Rules
Advanced
Move
Armor
180 pts

ER Medium Laser ×2Flamer (Vehicle)Small LaserImproved Heavy Gauss Rifle ×2SRM 4Anti-Missile System+1 more

Devastator II Superheavy Tank line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 99Skill 1 88Skill 2 77Skill 3 66Skill 4 55Skill 5 49Skill 6 43Skill 7 37Skill 8 31

Availability by era

2 eras · 2 factions

GunPilotAdj BV
G015,186
G124,535
G233,772
G342,963
G452,245
G561,931
G671,729
G781,527
G881,437

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Devastator II Superheavy Tank is a 160-ton tracked combat vehicle built as a juggernaut. A pair of Improved Heavy Gauss Rifles anchors the front alongside an Anti-Missile System, a Flamer (Vehicle), and a Small Laser, while an ER Medium Laser and Light Machine Gun sit at the front right and another ER Medium Laser and Light Machine Gun sit at the front left. A single SRM 4 covers the rear. The hull mounts two turrets and carries CASE, and the crew fights behind Hardened armor plate. It is slow for its bulk, cruising at 22 km/h and topping out near 32. Aldis Industries builds the type at Terra.

Armor & loadout

DEVASTATOR II SUPERHEAVY TANK
EnergyBallisticMissileSupport
Weapon / EquipmentLocQtyAmmo
BalImproved Heavy Gauss RifleF ×2210 t ammo in B
SupF12 t ammo in B
EnrF11 t ammo in B
EnrF1
EnrFR · FL2
BalFR · FL21 t ammo in B
MslSRM 4rearRE11 t ammo in B
otherSponson TurretB

CASE: Body