Destrier Siege Vehicle
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 200t
- Role
- Sniper
- Intro
- 3100 Early Republic
- Rules
- Advanced
- Cost
- 74.94M C-bills
- Move
- Armor
- 296 pts
ER Medium Laser ×2Light Machine Gun ×6Long Tom Cannon ×2Anti-Missile System ×4C3 Slave Unit


Availability by era
4 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,604 |
| G1 | 2 | 5,775 |
| G2 | 3 | 4,803 |
| G3 | 4 | 3,774 |
| G4 | 5 | 2,859 |
| G5 | 6 | 2,459 |
| G6 | 7 | 2,201 |
| G7 | 8 | 1,944 |
| G8 | 8 | 1,830 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Destrier Siege Vehicle is a 200-ton tracked combat vehicle built for long-range bombardment. Its turret carries a pair of Long Tom Cannons alongside twin ER medium lasers and an Anti-Missile System, and the hull mounts a C3 Slave Unit. The front right and front left both carry an Anti-Missile System with two Light Machine Guns apiece, and the rear repeats that pattern with two Light Machine Guns and its own Anti-Missile System. Hardened armor and an XL engine cover the hull, which also houses CASE, communications equipment, a Guardian ECM suite, and a 4-ton infantry compartment. Cruising at 22 km/h and topping out at 32, it moves slowly even for a vehicle of its bulk. General Motors builds it at Salem.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | FR · FL | 2 | 4 t ammo in B |
| Bal | FR ×2 · FL ×2 | 4 | 1 t ammo in B |
| Art | T ×2 | 2 | 8 t ammo in B |
| Enr | T ×2 | 2 | |
| Sup | T | 1 | |
| Sup | B | 1 | |
| Balrear | RE ×2 | 2 | |
| Suprear | RE | 1 | |
| otherHitchrear | RE | ||
| otherSponson Turret | B | ||
| otherCommunications Equipment1 t | B | ||
| electronicsGuardian ECM SuiteIS | B |
CASE: Body