Demon Tank (Royal)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 2744 Star League
- Rules
- Standard
- Cost
- 6.88M C-bills
- Move
- Armor
- 168 pts

Medium Pulse Laser ×2Gauss RifleStreak SRM 2 ×3
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
1,333by skill
Point Value
38
Recognition Notes
The Demon Tank (Royal) is a 60-ton wheeled combat vehicle built for the skirmisher role, replacing the base model's Fusion engine with an XL unit and raising cruising speed from 43 to 54 km/h with a top speed near 86. In place of the single SRM 6 on the front of the hull, the front now carries three Streak SRM 2 launchers, and the Medium Laser mounted on each side is swapped for a Medium Pulse Laser in the same right side and left side positions. The Gauss Rifle in the turret carries over unchanged, and CASE remains in the hull. Leopard Armor builds the type at Terra.
Armor & Loadout
DEMON TANK (ROYAL)
EnergyBallisticMissile
Front: 50 front
Right: 30 front
Left: 30 front
Turret: 38 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 2 | F ×3 | 3 | 1 t ammo in B |
| Enr | R · L | 2 | |
| Bal | T | 1 | 2 t ammo in B |
CASE: Body
Systems & Manufacturers
(Royal)
Demon Tank
PV38
TP: CVSZ: 3TMM: 0MV: 10"w
ROLE: Skirmisher
Damage
S (+0)
4
M (+2)
5
L (+4)
2
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
11 eras · 23 factions
Demon Tank variants (6)
Demon Tank Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRCH, TUR(2/2/2) Introduced 2716 Battle value 1,094 Point value 28(Horned Demon) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/2) Introduced 2721 Battle value 1,179 Point value 30(PPC) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, SRCH, TUR(2/2/2) Introduced 2729 Battle value 836 Point value 22
(Royal) current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRCH, TUR(2/2/2) Introduced 2744 Battle value 1,333 Point value 38
(HGR) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, MHQ2, SRCH Introduced 3070 Battle value 1,314 Point value 34CX-2 Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities MDS4, RCA, SRCH, TUR(1/1/-) Introduced 3070 Battle value — Point value 33