Dasher II 2
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- Type
- BattleMech
- Tech
- Clan
- Mass
- 40t
- Role
- Striker
- Intro
- 3084 Early Republic
- Rules
- Experimental
- Cost
- 34.31M C-bills
- Move
- Armor
- 105 pts
ER Medium Laser ×6
Battle Value
2,239by skill
Point Value
44
View on Sarna
TR:3085 · Record Sheets: RS:3085u-CE
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Dasher II
PV44
TP: BMSZ: 2TMM: 0MV: 26"
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 2Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 80Skill 1 71Skill 2 62Skill 3 53Skill 4 44Skill 5 40Skill 6 36Skill 7 32Skill 8 28
Availability by era
4 eras · 23 factions
Capellan ConfederationClan Diamond SharkDraconis CombineFederated SunsFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Free Worlds League (Rim Commonality)Lyran CommonwealthMercenaryRasalhague DominionRaven AllianceRepublic of the SphereSolaris 7
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,172 |
| G1 | 2 | 4,523 |
| G2 | 3 | 3,762 |
| G3 | 4 | 2,955 |
| G4 | 5 | 2,239 |
| G5 | 6 | 1,926 |
| G6 | 7 | 1,724 |
| G7 | 8 | 1,523 |
| G8 | 8 | 1,433 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Dasher II 2 is a 40-ton striker, a 3084 refit of the 3077 Dasher II that trades the scout's reconnaissance brief for close-in fighting. Where the original carries a pair of ER micro lasers, this variant fields an ER medium laser in each arm, a heavier bite for the same 108 km/h cruising speed and 162 km/h top end. The engine changes from a 400 XL fusion plant to a 400 XXL fusion engine, though the ferro-fibrous armor and endo steel structure carry over unchanged. It is built at Manufacturing Plant DSF-IT1 on Itabaiana.
Armor & loadout
Mech rightFrontMech left
DASHER II 2
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA ×3 · LA ×3 | 6 | |
| mobilityMASCClan | CT |
Systems & manufacturers
Dasher II variants (4)
Dasher II Role Scout Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3077 Battle value 522 Point value 22
2 current variant Role Striker Tech base Clan Rules Experimental Alpha Strike abilities ENE Introduced 3084 Battle value 2,239 Point value 44
3 Role Striker Tech base Mixed Rules Standard Alpha Strike abilities ENE, MEL Introduced 3136 Battle value 1,496 Point value 374 Role Striker Tech base Mixed Rules Advanced Alpha Strike abilities CASE, CR, IF1, JMPS1, MEL, TSM Introduced 3136 Battle value 1,749 Point value 36