Dark Crow 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 55t
- Role
- Striker
- Intro
- 3084 Early Republic
- Rules
- Experimental
- Cost
- 43M C-bills
- Move
- Armor
- 112 pts
Improved Heavy Medium Laser ×2Rotary AC/2 ×2
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
4 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,883 |
| G1 | 2 | 3,396 |
| G2 | 3 | 2,824 |
| G3 | 4 | 2,219 |
| G4 | 5 | 1,681 |
| G5 | 6 | 1,446 |
| G6 | 7 | 1,294 |
| G7 | 8 | 1,143 |
| G8 | 8 | 1,076 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Dark Crow 3 is a 55-ton striker built on a 330 XXL fusion engine, cruising at 65 km/h and topping out near 97, with a jump range of 240 metres. It pairs a Rotary AC/2 in each arm with an Improved Heavy Medium Laser in each torso, giving it fire at both close and stand-off range. A partial wing sits in each torso alongside the jump jets, and a liquid storage bay occupies the center torso. Ferro-lamellor armor and an endo-composite internal structure cover the frame, which Snow Raven Industrial Complex Alpha builds at its Dante factory.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Bal | RA · LA | 2 | 90 rds · 2 t in RT, LT |
| cargoLiquid Storage1 t | CT | ||
| mobilityPartial WingClan | RT · LT |