Cyrano Gunship (ML)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Striker
- Intro
- 3071 Jihad
- Rules
- Standard
- Cost
- 1.99M C-bills
- Move
- Armor
- 26 pts
Medium Laser ×2
Battle Value
645by skill
Point Value
27

Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unit(ML)
Cyrano Gunship
PV27
TP: CVSZ: 1TMM: 0MV: 24"v
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0*
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15
Availability by era
5 eras · 13 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,490 |
| G1 | 2 | 1,303 |
| G2 | 3 | 1,084 |
| G3 | 4 | 851 |
| G4 | 5 | 645 |
| G5 | 6 | 555 |
| G6 | 7 | 497 |
| G7 | 8 | 439 |
| G8 | 8 | 413 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Cyrano Gunship (ML) is a 30-ton VTOL combat vehicle fielded as a striker. Where the original Cyrano Gunship mounts a single large laser in the front, this configuration replaces it with a pair of medium lasers in the front. The Beagle active probe in the front carries over from the original. Cruising speed holds at 130 km/h with a top speed of 194, and the crew still rides behind ferro-fibrous armor. Paulina Weapons builds it at New Vandenberg.
Armor & loadout
CYRANO GUNSHIP (ML)
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×2 | 2 | |
| electronicsBeagle Active ProbeIS | F | ||
| otherRL 10 | F |
Systems & manufacturers
Cyrano Gunship variants (5)
Cyrano Gunship Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, PRB, RCN, SRCH Introduced 2622 Battle value 459 Point value 20(Royal) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, ATMO, PRB, RCN, SRCH, TAG Introduced 2721 Battle value 740 Point value 23Fury Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities AMS, ATMO, ECM, IT4, REAR(0*/-/-), TUR(2/2/-), SRCH Introduced 2754 Battle value 594 Point value 26
(ML) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, PRB, RCN, SRCH Introduced 3071 Battle value 645 Point value 27
(Plasma) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, SRCH Introduced 3071 Battle value 927 Point value 21