Crockett CRK-5003-1
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 85t
- Role
- Sniper
- Intro
- 2735 Star League
- Rules
- Standard
- Cost
- 8.4M C-bills
- Move
- Armor
- 263 pts
ER Large Laser ×2Small Laser ×2LB 10-X ACSRM 6 ×2
Technical Readout: TR:SW · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
1,923by skill
Point Value
46
Recognition Notes
The Crockett CRK-5003-1 is an 85-ton assault that fights at long range, cruising at 32 km/h and topping out near 54, with a jump capability of 90 metres. Each arm carries an ER Large Laser paired with a Small Laser, and an LB 10-X AC sits in the left torso alongside an SRM 6, with a second SRM 6 in the right torso. Fifteen double heat sinks manage the ER Large Lasers' output, and standard armor covers the frame. Blankenburg Technologies builds it at Terra.
Armor & Loadout
CROCKETT CRK-5003-1
EnergyBallisticMissile
Head: 9 front
Center Torso: 35 front, 19 rear
Right Torso: 25 front, 11 rear
Left Torso: 25 front, 11 rear
Right Arm: 28 front
Left Arm: 28 front
Right Leg: 36 front
Left Leg: 36 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | RT · LT | 2 | 30 rds · 2 t |
| BalLB 10-X AC | LT | 1 | 30 rds · 3 t in RT |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 |
Systems & Manufacturers
CRK-5003-1
Crockett
PV46
TP: BMSZ: 4TMM: 0MV: 6"j
ROLE: Sniper
Damage
S (+0)
4
M (+2)
4
L (+4)
3
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 82Skill 1 73Skill 2 64Skill 3 55Skill 4 46Skill 5 41Skill 6 36Skill 7 31Skill 8 26
Availability by era
11 eras · 14 factions
Crockett variants (7)
CRK-5003-1 current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, SRM1/1 Introduced 2735 Battle value 1,923 Point value 46
CRK-5003-1b Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2752 Battle value 2,307 Point value 51CRK-5003-0 Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2881 Battle value 1,704 Point value 41CRK-5003-3 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, SRM1/1 Introduced 3062 Battle value 1,989 Point value 46CRK-5004-1 Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, FLK1/1/1, MHQ2, SRM1/1 Introduced 3063 Battle value 1,955 Point value 51CRK-5005-1 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, FLK1/1/1, IF0*, JMPS1, MHQ2 Introduced 3070 Battle value 1,908 Point value 48CRK-5003-0 (Saddleford) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced — Battle value — Point value 47