Cricket RWN-01
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Scout
- Intro
- 3132 Dark Age
- Rules
- Advanced
- Cost
- 14.55M C-bills
- Move
- Armor
- 105 pts
Light PPC ×2
Source: RG06
Compare this unitBattle Value
1,169by skill
Point Value
31
Recognition Notes
The Cricket RWN-01 is a 30-ton scout that fights at stand-off range, cruising at 76 km/h and topping out at 119, with a jump range of 180 metres. A Light PPC sits in each torso, and a targeting computer in the head sharpens their reach. MASC in the right torso pushes the machine to a sprint speed of 151 km/h with MASC engaged, though its composite internal structure and 210 XXL fusion engine make it a maintenance-intensive design. Its ballistic-reinforced armor and low, hard-to-target silhouette suit it to working at the edges of a fight. Luthien Armor Works builds it at New Samarkand.
Armor & Loadout
CRICKET RWN-01
Energy
Head: 9 front
Center Torso: 17 front, 3 rear
Right Torso: 11 front, 3 rear
Left Torso: 11 front, 3 rear
Right Arm: 10 front
Left Arm: 10 front
Right Leg: 14 front
Left Leg: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| electronicsTargeting ComputerIS | HD | ||
| mobilityMASCIS | RT |
Systems & Manufacturers
RWN-01
Cricket
PV31
TP: BMSZ: 1TMM: 0MV: 18"/12"j
ROLE: Scout
Damage
S (+0)
1
M (+2)
2
L (+4)
2
OV: 0Heat scale123S

Special BRA, ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
2 eras · 1 faction
Cricket variants (2)
RWN-01 current variant Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities BRA, ENE, JMPW1 Introduced 3132 Battle value 1,169 Point value 31
RWN-02 Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities BRA, ENE, JMPW1 Introduced 3142 Battle value 1,169 Point value 31