Crab CRB-54
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3144 Dark Age
- Rules
- Advanced
- Cost
- 44.42M C-bills
- Move
- Armor
- 158 pts
Plasma Rifle ×2ER Medium LaserER Small Laser
Battle Value
1,964by skill
Point Value
39
CRB-54
Crab
PV39
TP: BMSZ: 2TMM: 0MV: 18"
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23
Availability by era
2 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,537 |
| G1 | 2 | 3,967 |
| G2 | 3 | 3,300 |
| G3 | 4 | 2,592 |
| G4 | 5 | 1,964 |
| G5 | 6 | 1,689 |
| G6 | 7 | 1,512 |
| G7 | 8 | 1,336 |
| G8 | 8 | 1,257 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Crab CRB-54 is a 50-ton skirmisher built around a 350 XXL fusion engine, cruising at 76 km/h and topping out at 119, with a supercharger in the center torso pushing it to 151 km/h when engaged. Twin Plasma Rifles fill both arms, backed by an ER Medium Laser in the center torso and an ER Small Laser in the head. Composite internal structure and heavy ferro-fibrous armor cover a frame noted as an easily-serviced design, cooled by 15 double heat sinks. Cosara Weaponries builds it at Northwind.
Armor & loadout
Mech rightFrontMech left
CRAB CRB-54
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | CT | 1 | |
| EnrPlasma Rifle | RA · LA | 2 | 30 rds · 3 t in RT, LT |
| mobilitySupercharger | CT |
Systems & manufacturers
Crab variants (8)
CRB-27sl Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 2640 Battle value — Point value 33CRB-27 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 2719 Battle value 1,198 Point value 29CRB-27b Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 2719 Battle value 1,308 Point value 33CRB-20 Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE Introduced 2810 Battle value 1,143 Point value 29CRB-C Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ENE, MHQ1 Introduced 3056 Battle value 1,135 Point value 30CRB-30 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2 Introduced 3061 Battle value 1,509 Point value 36CRB-45 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, MHQ2 Introduced 3070 Battle value 1,342 Point value 35
CRB-54 current variant Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ENE, HT1/1/- Introduced 3144 Battle value 1,964 Point value 39