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Crab CRB-54

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Tech
Inner Sphere
Mass
50t
Intro
3144 Dark Age
Rules
Advanced
Cost
44.42M C-bills
Move
Armor
158 pts

Plasma Rifle ×2ER Medium LaserER Small Laser

SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23

Availability by era

2 eras · 6 factions

GunPilotAdj BV
G014,537
G123,967
G233,300
G342,592
G451,964
G561,689
G671,512
G781,336
G881,257

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Crab CRB-54 is a 50-ton skirmisher built around a 350 XXL fusion engine, cruising at 76 km/h and topping out at 119, with a supercharger in the center torso pushing it to 151 km/h when engaged. Twin Plasma Rifles fill both arms, backed by an ER Medium Laser in the center torso and an ER Small Laser in the head. Composite internal structure and heavy ferro-fibrous armor cover a frame noted as an easily-serviced design, cooled by 15 double heat sinks. Cosara Weaponries builds it at Northwind.

Armor & loadout

Mech rightFrontMech left
CRAB CRB-54
Energy
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrCT1
EnrPlasma RifleRA · LA230 rds · 3 t in RT, LT
mobilitySuperchargerCT