Coolant Truck 135-K "Lifesaver"
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Ambusher
- Intro
- 2583 Star League
- Rules
- Introductory
- Cost
- 209.9K C-bills
- Move
- Armor
- 112 pts
Flamer (Vehicle) ×2
Battle Value
321by skill
Point Value
8

View on Sarna
TR:3039 · Record Sheets: RS:3039u
Compare this unit135-K "Lifesaver"
Coolant Truck
PV8
TP: CVSZ: 1TMM: 0MV: 8"w
ROLE: Ambusher
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special , EE, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 16Skill 1 14Skill 2 12Skill 3 10Skill 4 8Skill 5 7Skill 6 6Skill 7 5Skill 8 4
Availability by era
11 eras · 67 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 742 |
| G1 | 2 | 648 |
| G2 | 3 | 539 |
| G3 | 4 | 424 |
| G4 | 5 | 321 |
| G5 | 6 | 276 |
| G6 | 7 | 247 |
| G7 | 8 | 218 |
| G8 | 8 | 205 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Coolant Truck 135-K "Lifesaver" is a 30-ton wheeled combat vehicle built for close-in ambush work, cruising at 43 km/h with a top speed of 65. Its turret carries a pair of Flamers, giving it a light close-range punch typical of an ambusher rather than a front-line brawler. The hull carries standard armor and the crew rides behind an internal combustion engine. Buda Imperial Vehicles builds the type at Luthien.
Armor & loadout
COOLANT TRUCK 135-K "LIFESAVER"
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T ×2 | 2 | 2 t ammo in B |
Systems & manufacturers
Coolant Truck variants (3)
135-K "Lifesaver" current variant Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT8, EE, SRCH, TUR(0*/-/-) Introduced 2583 Battle value 321 Point value 8
(Tracked) Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT6, EE, SRCH, TUR(0*/-/-) Introduced 2592 Battle value 357 Point value 9(Hover) Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT5, EE, SRCH, TUR(0*/-/-) Introduced 2602 Battle value 347 Point value 19