Condor Multi-Purpose Tank (Reactive)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3118 Late Republic
- Rules
- Advanced
- Cost
- 7.19M C-bills
- Move
- Armor
- 104 pts
Machine Gun ×2LB 5-X ACLRM 15
Battle Value
963by skill
Point Value
24
Source: XTR:RotS 1
Compare this unit(Reactive)
Condor Multi-Purpose Tank
PV24
TP: CVSZ: 2TMM: 0MV: 12"t
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16
Availability by era
3 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,225 |
| G1 | 2 | 1,945 |
| G2 | 3 | 1,618 |
| G3 | 4 | 1,271 |
| G4 | 5 | 963 |
| G5 | 6 | 828 |
| G6 | 7 | 742 |
| G7 | 8 | 655 |
| G8 | 8 | 616 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Condor Multi-Purpose Tank (Reactive) is a 50-ton tracked combat vehicle fielded as a striker, cruising at 65 km/h with a top speed near 97. It keeps the base model's loadout entire: an LB 5-X AC and two machine guns fire from the front, and an LRM 15 sits in the turret. The change is in the hide, with reactive plate replacing the standard armor of the original. As a field refit, it carries no listed manufacturer or factory of its own, being assembled at various sites rather than a single works.
Armor & loadout
CONDOR MULTI-PURPOSE TANK (REACTIVE)
BallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 2 t ammo in B |
| Bal | F ×2 | 2 | 0.5 t ammo in B |
| Msl | T | 1 | 2 t ammo in B |
Systems & manufacturers
Condor Multi-Purpose Tank variants (2)
Condor Multi-Purpose Tank Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK0*/0*/0*, IF1, SRCH, TUR(1/1/1, IF1) Introduced 3083 Battle value 811 Point value 23
(Reactive) current variant Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities FLK0*/0*/0*, IF1, RCA, SRCH, TUR(1/1/1, IF1) Introduced 3118 Battle value 963 Point value 24