Chrysaor 2
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- Type
- Protomech
- Tech
- Clan
- Mass
- 6t
- Role
- Scout
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 747.2K C-bills
- Move
- Armor
- 28 pts
Micro Pulse Laser ×2
Battle Value
177by skill
Point Value
9
View on Sarna
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unit2
Chrysaor
PV9
TP: PMSZ: 1TMM: 0MV: 12"/10"j
ROLE: Scout
Damage
S (+0)
1
M (+2)
0
L (+4)
0
Heat not tracked

Special
Critical hits
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 17Skill 1 15Skill 2 13Skill 3 11Skill 4 9Skill 5 8Skill 6 7Skill 7 6Skill 8 5
Availability by era
6 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 409 |
| G1 | 2 | 358 |
| G2 | 3 | 297 |
| G3 | 4 | 234 |
| G4 | 5 | 177 |
| G5 | 6 | 152 |
| G6 | 7 | 136 |
| G7 | 8 | 120 |
| G8 | 8 | 113 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Energy
Head: 3 front
Torso: 10 front
Right Arm: 4 front
Left Arm: 4 front
Legs: 7 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T · RA | 2 | |
| otherProtoMech Jump Jet | BD | ||
| otherEI Interface | BD |
Systems & manufacturers
Chrysaor variants (2)
2 current variant Role Scout Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3067 Battle value 177 Point value 9
Chrysaor Role Scout Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3067 Battle value 174 Point value 9