Chaparral Missile Artillery Tank (SRM)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Missile Boat
- Intro
- 2614 Star League
- Rules
- Advanced
- Cost
- 2.18M C-bills
- Move
- Armor
- 88 pts

Medium Laser ×2SRM 4Arrow IV
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unitBattle Value
832by skill
Point Value
24
Recognition Notes
The Chaparral Missile Artillery Tank (SRM) is a 50-ton tracked combat vehicle fielded as a missile boat, cruising at 43 km/h with a top speed near 65. It keeps the Arrow IV in front and a Medium Laser on each of the right side and left side as on the original, but swaps the rear SRM 6 for an SRM 4 in the same rear position. Armor remains standard plate over the fusion-powered hull. As a field refit rather than a factory build, it carries no fixed manufacturer or factory of record, with production noted only as various.
Armor & Loadout
CHAPARRAL MISSILE ARTILLERY TANK (SRM)
EnergyMissileArtillery
Front: 16 front
Right: 18 front
Left: 18 front
Rear: 36 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Art | F | 1 | 4 t ammo in B |
| Enr | R · L | 2 | |
| MslSRM 4rear | RE | 1 | 1 t ammo in B |
Systems & Manufacturers
(SRM)
Chaparral Missile Artillery Tank
PV24
TP: CVSZ: 2TMM: 0MV: 8"t
ROLE: Missile Boat
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special ARTAIS-1, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16
Availability by era
11 eras · 16 factions
Chaparral Missile Artillery Tank variants (5)
Chaparral Missile Artillery Tank Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, REAR1/1/-, SRCH Introduced 2611 Battle value 812 Point value 24
(SRM) current variant Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, REAR1/1/-, SRCH Introduced 2614 Battle value 832 Point value 24
(MG) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, REAR1/1/-, SRCH Introduced 3062 Battle value 801 Point value 24(CASE) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, CASE, REAR1/1/-, SRCH Introduced 3071 Battle value 814 Point value 24(ERML) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, REAR1/1/-, SRCH Introduced 3074 Battle value 847 Point value 24