Centaur Battle Armor (Sqd4)
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 1.5t
- Role
- Missile Boat
- Intro
- 3136 Dark Age
- Rules
- Experimental
- Cost
- 2.75M C-bills
- Move
BA Small Laser
Battle Value
269by skill
Point Value
15
(Sqd4)
Centaur Battle Armor
PV15
TP: BASZ: 1TMM: 0MV: 4"f
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
0
L (+4)
0
Heat not tracked

Special ARTBA-1, , ,
Alpha Strike Stats
SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7
Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 621 |
| G1 | 2 | 543 |
| G2 | 3 | 452 |
| G3 | 4 | 355 |
| G4 | 5 | 269 |
| G5 | 6 | 231 |
| G6 | 7 | 207 |
| G7 | 8 | 183 |
| G8 | 8 | 172 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Energy
7 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrBA Small Laser | LA | 1 | |
| otherBA Basic Manipulator | RA · LA | ||
| otherDetachable Weapon PackIS | BD | ||
| otherBA-Magnetic Clamp | BD | ||
| otherBA Tube ArtilleryIS | SQ | ||
| BA Tube Artillery Ammo | SQ ×2 | 2 | 8 rds |
Systems & manufacturers
Centaur Battle Armor variants (3)
(Sqd4) current variant Role Missile Boat Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARTBA-1, CAR4, RCA, XMEC Introduced 3136 Battle value 269 Point value 15
(Sqd5) Role Missile Boat Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARTBA-1, CAR5, RCA, XMEC Introduced 3136 Battle value 362 Point value 15(Sqd6) Role Missile Boat Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARTBA-1, CAR6, RCA, XMEC Introduced 3136 Battle value 465 Point value 15