Burke Defense Tank (HPPC)
Loading Create variant…
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Sniper
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 4.33M C-bills
- Move
- Armor
- 98 pts
Heavy PPC ×2Streak SRM 4
Battle Value
875by skill
Point Value
29
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unit(HPPC)
Burke Defense Tank
PV29
TP: CVSZ: 3TMM: 0MV: 4"t
ROLE: Sniper
Damage
S (+0)
4
M (+2)
4
L (+4)
3
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17
Availability by era
3 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,021 |
| G1 | 2 | 1,768 |
| G2 | 3 | 1,470 |
| G3 | 4 | 1,155 |
| G4 | 5 | 875 |
| G5 | 6 | 753 |
| G6 | 7 | 674 |
| G7 | 8 | 595 |
| G8 | 8 | 560 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Burke Defense Tank (HPPC) is a 75-ton tracked combat vehicle fought as a sniper, cruising at 22 km/h with a top speed near 32. Where the base model carries three PPCs in its turret, this variant mounts a pair of Heavy PPCs there instead, and the front-facing LRM 10 gives way to a Streak SRM 4 in the same position. The hull adds a C3i Computer not found on the base model. The crew still rides behind Ferro-Fibrous plate on the fusion-powered hull. Leopard Armor builds the type at Terra.
Armor & loadout
BURKE DEFENSE TANK (HPPC)
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 4 | F | 1 | 2 t ammo in B |
| EnrHeavy PPC | T ×2 | 2 | |
| electronicsC3i ComputerIS | B |
Systems & manufacturers
Burke Defense Tank variants (3)
Burke Defense Tank Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(3/3/3) Introduced 2580 Battle value 815 Point value 26(Royal) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(3/3/3) Introduced 2713 Battle value 1,105 Point value 30
(HPPC) current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, MHQ2, SRCH, TUR(3/3/3) Introduced 3068 Battle value 875 Point value 29