Bulwark Assault Vehicle
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 85t
- Role
- Sniper
- Intro
- 3114 Late Republic
- Rules
- Standard
- Cost
- 16.96M C-bills
- Move
- Armor
- 228 pts
Heavy PPCImproved Heavy Gauss Rifle
Battle Value
1,737by skill
Point Value
38

Bulwark Assault Vehicle
PV38
TP: CVSZ: 4TMM: 0MV: 8"t
ROLE: Sniper
Damage
S (+0)
3
M (+2)
4
L (+4)
4
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
3 eras · 9 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,012 |
| G1 | 2 | 3,509 |
| G2 | 3 | 2,918 |
| G3 | 4 | 2,293 |
| G4 | 5 | 1,737 |
| G5 | 6 | 1,494 |
| G6 | 7 | 1,337 |
| G7 | 8 | 1,181 |
| G8 | 8 | 1,112 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
BULWARK ASSAULT VEHICLE
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalImproved Heavy Gauss Rifle | F | 1 | 4 t ammo in B |
| EnrHeavy PPC | T | 1 |
Systems & manufacturers
Bulwark Assault Vehicle variants (2)
(Original) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/2) Introduced 3068 Battle value 1,681 Point value 35
Bulwark Assault Vehicle current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/2) Introduced 3114 Battle value 1,737 Point value 38