Bombard BMB-016
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3138 Dark Age
- Rules
- Experimental
- Move
- Armor
- 160 pts
Medium Laser ×2Light Gauss Rifle ×2

Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,881 |
| G1 | 2 | 2,519 |
| G2 | 3 | 2,095 |
| G3 | 4 | 1,646 |
| G4 | 5 | 1,247 |
| G5 | 6 | 1,072 |
| G6 | 7 | 960 |
| G7 | 8 | 848 |
| G8 | 8 | 798 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Bombard BMB-016 is a 50-ton sniper that fights at long range, cruising at 22 km/h and topping out near 32 km/h; its triple-strength myomer lets it push a boosted cruising speed of 43 km/h under combat heat. Where the BMB-010 carried a pair of AC/20s in the arms for close brawling, the BMB-016 replaces both with a Light Gauss Rifle in the left arm and a second in the right, and adds a medium laser in the left torso and another in the right torso. CASE II sits in each arm, and a Chameleon light polarization shield covers both arms, both torsos, and both legs. Ten compact heat sinks replace the base model's ten single heat sinks, and the type is a field refit produced at various sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Bal | RA · LA | 2 | 64 rds · 4 t |
| defensiveChameleon Light Polarization ShieldIS | RT · LT · RA · LA · RL · LL |
CASE II: Right Arm · Left Arm