Blood Reaper
- Type
- BattleMech
- Tech
- Clan
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3079 Jihad
- Rules
- Standard
- Cost
- 15.14M C-bills
- Move
- Armor
- 216 pts
ER PPC ×2Heavy Medium Laser ×2ATM 6 ×2
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unitBattle Value
2,665by skill
Point Value
45
Recognition Notes
The Blood Reaper is a 70-ton skirmisher running on a 280 XL fusion engine, cruising at 43 km/h and reaching 65 km/h, with a single jump carrying it 120 metres. Each arm carries an ER PPC alongside a Heavy Medium Laser, and an ATM 6 sits in each torso. Hyper-extending arm actuators mark the silhouette, and the frame is built rugged and field-serviceable. W-7 Facilities produces the type at Weingarten.
Armor & Loadout
BLOOD REAPER
EnergyMissile
Head: 9 front
Center Torso: 34 front, 9 rear
Right Torso: 22 front, 8 rear
Left Torso: 22 front, 8 rear
Right Arm: 22 front
Left Arm: 22 front
Right Leg: 30 front
Left Leg: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 60 rds · 6 t |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 |
Systems & Manufacturers
Blood Reaper
PV45
TP: BMSZ: 3TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
6
M (+2)
5
L (+4)
4
OV: 2Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25
Availability by era
5 eras · 4 factions
Blood Reaper variants (3)
Blood Reaper current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3079 Battle value 2,665 Point value 45
2 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3080 Battle value 2,521 Point value 473 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3148 Battle value 2,837 Point value 47