Bashkir Prime
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- Type
- Aerospace
- Tech
- Clan
- Mass
- 20t
- Role
- Interceptor
- Intro
- 2930 Late Succession War (LosTech)
- Rules
- Standard
- Cost
- 3.53M C-bills
- Move
- Armor
- 67 pts
ER Medium Laser ×2ER Small LaserStreak SRM 2
Battle Value
1,108by skill
Point Value
31
View on Sarna
Technical Readout: TR:3055U · Record Sheets: RS:3055Uu
Compare this unitPrime
Bashkir
PV31
TP: AFSZ: 1THR: 13a
ROLE: Interceptor
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

TH
1
Special BOMB1, FUEL12, , SPC,
Critical hits
ENGINE¼ MV (Minimum 1)
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
9 eras · 29 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,559 |
| G1 | 2 | 2,238 |
| G2 | 3 | 1,861 |
| G3 | 4 | 1,463 |
| G4 | 5 | 1,108 |
| G5 | 6 | 953 |
| G6 | 7 | 853 |
| G7 | 8 | 753 |
| G8 | 8 | 709 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Bashkir Prime is a 20-ton fighter flown as an interceptor at close range. An ER Small Laser and a Streak SRM 2 fire from the nose, and an ER Medium Laser sits in each wing. The fuselage houses CASE, and the fighter carries Ferro-Aluminum armor over an XL engine, with eleven double heat sinks. Crest Foundries builds it at Lum, with a second factory at Quatre Belle.
Armor & loadout
BASHKIR PRIME
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enrpod | N | 1 | |
| MslStreak SRM 2pod | N | 1 | 1 t ammo in FS |
| Enrpod | RW · LW | 2 |
CASE: Fuselage
Systems & manufacturers
Bashkir variants (7)
A Role Interceptor Tech base Clan Rules Standard Alpha Strike abilities BOMB1, FUEL12, SPC, VSTOL Introduced 2930 Battle value 763 Point value 27B Role Interceptor Tech base Clan Rules Standard Alpha Strike abilities BOMB1, FUEL12, PNT1, SPC, VSTOL Introduced 2930 Battle value 697 Point value 29C Role Interceptor Tech base Clan Rules Standard Alpha Strike abilities BOMB1, ENE, FUEL12, PNT1, SPC, VSTOL Introduced 2930 Battle value 1,069 Point value 29
Prime current variant Role Interceptor Tech base Clan Rules Standard Alpha Strike abilities BOMB1, FUEL12, PNT1, SPC, VSTOL Introduced 2930 Battle value 1,108 Point value 31
D Role Interceptor Tech base Clan Rules Standard Alpha Strike abilities BOMB1, ENE, FUEL12, PNT1, SPC, VSTOL Introduced 3063 Battle value 1,009 Point value 29E Role Interceptor Tech base Clan Rules Standard Alpha Strike abilities BOMB1, FUEL12, PNT4, SPC, VSTOL Introduced 3071 Battle value 877 Point value 35Z Role Interceptor Tech base Clan Rules Experimental Alpha Strike abilities BOMB1, ECM, FUEL12, NOVA, PRB, RCN, SPC, VSTOL Introduced 3072 Battle value 1,151 Point value 37