Bandit Hovercraft E
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Missile Boat
- Intro
- 3008 Late Succession War (LosTech)
- Rules
- Standard
- Cost
- 2.94M C-bills
- Move
- Armor
- 176 pts

Medium LaserLRM 10
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitBattle Value
839by skill
Point Value
36
Recognition Notes
The Bandit Hovercraft E is a 50-ton hover combat vehicle fielded as a missile boat, cruising at 97 km/h and topping out near 151. Where the Prime configuration mounts a pair of SRM 2 launchers, a machine gun, and three medium lasers, this configuration strips the loadout down to a single medium laser in the front and an LRM 10 in the turret. The turret carries only the one launcher in place of the Prime's three turret-mounted medium lasers. Both configurations carry the same 4-ton infantry compartment and ride behind standard armor. Blackwell Corporation builds the type at New Valencia.
Armor & Loadout
BANDIT HOVERCRAFT E
EnergyMissile
Front: 42 front
Right: 40 front
Left: 40 front
Turret: 22 front
Rear: 32 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enrpod | F | 1 | |
| Mslpod | T | 1 | 1 t ammo in B |
Systems & Manufacturers
E
Bandit Hovercraft
PV36
TP: CVSZ: 2TMM: 0MV: 18"h
ROLE: Missile Boat
Damage
S (+0)
1
M (+2)
2
L (+4)
1
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
5 eras · 3 factions
Bandit Hovercraft variants (11)
A Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, IT4, OMNI, SRCH, TUR(1/1/1) Introduced 3008 Battle value 902 Point value 31B Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IT4, OMNI, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 3008 Battle value 753 Point value 35C Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IT4, OMNI, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 3008 Battle value 792 Point value 35D Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, IT4, OMNI, SRCH, TUR(0*/1/1, IF1) Introduced 3008 Battle value 827 Point value 32
E current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, IT4, OMNI, SRCH, TUR(0*/1/1, IF1) Introduced 3008 Battle value 839 Point value 36
F Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, IT4, OMNI, SRCH, TUR(1/1/-) Introduced 3008 Battle value 887 Point value 35G Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, IT4, OMNI, SRCH, TUR(1/1/-) Introduced 3008 Battle value 837 Point value 32Prime Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IT4, OMNI, SRCH, TUR(2/2/-) Introduced 3008 Battle value 929 Point value 36H Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IT8, OMNI, SRCH, TUR(1/1/-) Introduced 3058 Battle value 708 Point value 30I Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IT4, OMNI, SRCH, TUR(1/1/1) Introduced 3070 Battle value 914 Point value 35"Warthog" Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARS, SRCH, TUR(2/1/-) Introduced 3077 Battle value 872 Point value 32