Axel Heavy Tank Mk 2
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Juggernaut
- Intro
- 3036 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 1.5M C-bills
- Move
- Armor
- 160 pts
Flamer (Vehicle)Machine Gun ×2Autocannon/20LRM 10
Battle Value
902by skill
Point Value
26

View on Sarna
TR:3039 · Record Sheets: RS:3039u
Compare this unitMk 2
Axel Heavy Tank
PV26
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
3
M (+2)
3
L (+4)
1
Heat not tracked

Special , EE, , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
6 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,084 |
| G1 | 2 | 1,822 |
| G2 | 3 | 1,515 |
| G3 | 4 | 1,191 |
| G4 | 5 | 902 |
| G5 | 6 | 776 |
| G6 | 7 | 695 |
| G7 | 8 | 613 |
| G8 | 8 | 577 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Axel Heavy Tank Mk 2 is a 65-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h and topping out near 54. Its turret carries an Autocannon/20, an LRM 10, and a Machine Gun, while a second Machine Gun faces front on the hull and a Flamer (Vehicle) covers the rear. The hull sits low, giving it a hard-to-target silhouette, and the crew rides behind standard armor. Benson and Bjorn builds the type at Spittal.
Armor & loadout
AXEL HEAVY TANK MK 2
EnergyBallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 0.5 t ammo in B |
| Msl | T | 1 | 1 t ammo in B |
| Bal | T | 1 | |
| Bal | T | 1 | 4 t ammo in B |
| Enrrear | RE | 1 | 1 t ammo in B |
Systems & manufacturers
Axel Heavy Tank variants (2)
Mk 1 Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/0, EE, IF1, SRCH, TUR(3/3/1, AC2/2/0, IF1) Introduced 3036 Battle value 931 Point value 28
Mk 2 current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/0, EE, IF1, REAR0*/-/-, SRCH, TUR(3/3/1, AC2/2/0, IF1) Introduced 3036 Battle value 902 Point value 26